Bitobit Developer Program

Publish Your Game.
Keep 92% of Every Sale.

Starcade is the home for indie studios who want to get paid fairly. We handle hosting, payments, DRM, the desktop launcher and analytics — you focus on making great games. No exclusivity, no hidden fees, no dark patterns.

Create Account & Apply Download the Onboarding Guide (PDF)

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No exclusivity No setup fees Keep your IP Monthly payouts

Where Your Money Actually Goes

For every €10 a player spends, how much of it lands in the developer's bank account?

Steam
70%
30% fee · no indie-friendly tier
Epic Games
88%
12% fee · curated access
itch.io
90%
10% suggested · no launcher, no DRM
Best deal
Bitobit Starcade
92%
8% fee · full launcher + DRM + SDK included

Industry rates as of 2026. Figures reference the standard, non-promotional revenue share for indie studios below $10M lifetime gross revenue.


How It Works

Apply

Create a Bitobit account and submit your studio application with your portfolio. Free and takes 5 minutes.

Get Approved

We review every application by hand, usually in 1–3 business days. Approval means full portal access.

Upload & Submit

Use the Bitobit Publisher desktop tool or portal uploader. Set store page, media, builds. Submit for review.

Publish & Earn

Your game goes live on Starcade. You earn 92% of every sale, paid out monthly on request.


Onboarding Guide

Everything you need to ship, in one PDF

A self-contained 10-chapter walkthrough of the entire publishing pipeline: portal tour, game submission, media assets, press kit, builds & DRM, post-launch, earnings and payouts. Written specifically for indie studios joining Starcade.

Download PDF ~2.8 MB · English

What You Get

Everything below is included in the 8% platform fee. No upsells, no enterprise tier.

92% Revenue Share

Keep 92% of every direct sale and subscription payout. No volume tiers, no tricks — the rate is the rate.

Free SDK

Ready-made packages for Unity, Godot and Unreal Engine. Cloud saves, achievements, leaderboards, in-game events, tournaments.

Desktop Launcher

Players install, update and play through the Bitobit Launcher. Auto-patching, version management and offline mode are handled for you.

DRM & Anti-Piracy

Encrypted entitlement tokens tied to the launcher. No player-facing friction, no embedded rootkits. Just clean protection.

Subscription Revenue

Opt into the Starcade subscription catalog and earn a share of the monthly pool — extra reach, extra income.

Built-in Tournaments

Weekly leaderboards, official tournaments, community events. Drive engagement without engineering anything yourself.

Analytics & Earnings

Real-time dashboards for sales, refunds, engagement and payouts. Export CSV for accounting. No black boxes.

Direct Support

In-portal chat with the Bitobit team. No ticket queues, no bots. A real person, usually within a day.

Press Kit

Auto-generated press pages with descriptions, screenshots, logos, trailers. Download links you can share with media.


Who It's For

✓ A great fit
  • Indie studios shipping their first or fifth game
  • Teams with a playable Windows build (Mac/Linux on the roadmap)
  • Devs who want to own their store page and audience
  • Studios tired of 30% platform fees
  • Solo developers who don't want to set up their own infrastructure
✗ Not yet a fit
  • Games that rely exclusively on mobile or console distribution
  • Projects without any playable build or demo
  • NFT / crypto-based games (we don't host them)
  • Games with content that violates PEGI/ESRB basic rules

Frequently Asked

Zero. No setup fees, no monthly fees, no minimum sales thresholds. Bitobit only makes money when you make money (the 8% platform fee).
No. Publish on Bitobit and Steam, Epic, itch.io, GOG, or your own site — we don't care. You own your game and your audience.
Most applications are reviewed within 1–3 business days. Once approved, game submissions usually go live within 2–5 days depending on review depth.
The split is fixed at 92/8 for all indie studios. Strategic partnerships, exclusive releases and high-volume catalogs qualify for custom splits negotiated case-by-case.
Payouts run monthly on request, minimum €50. PayPal or bank transfer. We show you your pending/paid earnings in real time on the developer dashboard.
Any engine that can produce a Windows x64 executable. Unity, Godot, Unreal, GameMaker, custom — all fine. Our SDK ships for Unity, Godot and Unreal. macOS and Steam Deck are on the 2026 roadmap.
Opt-in. If you enable it, the Bitobit Launcher verifies entitlement tokens at launch. No kernel-level rootkits, no player-hostile DRM. You can ship DRM-free if you prefer.
Yes. Add them as separate digital products linked to the base game. They appear on your store page and in player libraries.
Players keep the copies they own through the launcher, forever. New sales stop when you delist. Outstanding balance is paid out on your next cycle.
Still have questions? Contact the team or read the full documentation.

Ready to Publish?

Join the growing list of indie studios on Starcade. Apply today — it takes 5 minutes, and you can download the full onboarding guide while you wait for approval.

Create Account & Apply Get the Guide